Thu, 03/12/2009 - 18:26 — rosedragon
Thu, 02/26/2009 - 23:54 — rosedragon
Sat, 02/14/2009 - 09:43 — rosedragon
Hi! Due to recent request for the awesome piano play used in Virtual Utopia Tutorial, we decides to let people to download the original song file. You can download it from the attachment below.
Here is the comment from the author; Hiptomas, "thank you for your support :D, didn't think my music will be this popular."
Wed, 02/11/2009 - 18:23 — rosedragon
I would like to say due to inactivity of the members and my next plans, Amethyst Orchard would change the community based goal to be a kind of personal website. I'm not thinking of removing current contents or member access at the moment.
Update: I remove Indonesian language support.
Wed, 02/11/2009 - 18:09 — rosedragon
Here I put some animations that I was make for UtoTutorial. I also add an image that include every part of adult-rosedragon. If so less frames could make a nice animation , it seems a lot of frames would expand more probabilities.
Fri, 02/06/2009 - 11:21 — rosedragon
This is an Interactive Basic Tutorial for the webgame Utopia. As a 'from noob to noob' guide and in believe that most new players get bored reading long guides, hopefully this guide able to increase the interest of new players. Made with Adobe Flash CS3 as an effort to 'test the water'.
Tue, 02/03/2009 - 15:18 — rosedragon
This template intended to show what I already able to make with flash on web design basis. Even so, just as I learned these from internet and books in a month, I'm sure I'm able to learn other flash web tricks.
Sat, 01/10/2009 - 06:40 — rosedragon
Fri, 01/02/2009 - 00:34 — rosedragon
Below is a sample of basic point and click game made with flash's action script 3. In this sample, you have:
- Pictures you can drag and drop.
- Background music played from inside the file.
- Custom button with mouse over shading
- Button play sound and taking you to other timeline
- Custom mouse cursor.
Fri, 09/05/2008 - 08:40 — rosedragon
Following the development of game which became more complicated, a high-quality game can't be done by one person anymore. More features added in game, especially in graphics, more employer with certain specializations needed.